Curriculum Intent
In Computing, we want our children to be open minded, independent, respectful, resilient, active, creative and forward thinking.
Curriculum Implementation
Our children are becoming digital explorers at Lawrence:
Computing Implementation EYFS
EYFS |
Technology EYFS children at Lawrence:
recognise that a range of technology is used in places such as homes and schools
select and use technology for particular purposes
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Computing Implementation Year 1 to Year 6
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Autumn Term |
Spring Term |
Summer Term |
Year 1 |
We are Treasure Hunters using programmable toys, map and route skills |
We are Storytellers We are Painters |
We are TV Chefs We are collectors
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Year 2 |
We are Astronauts: programming on screen. We are Game Testers: exploring how computer games work |
We are Photographers We are Researchers |
We are Detectives We are Zoologists
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Year 3 |
We are Programmers We are bug fixers |
We are Presenters |
We are Vloggers We are Opinion Pollsters
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Year 4 |
We are Programming Problem Solvers E-Safety |
We are Software Developers We are HTML editors |
We are Co-authors We are Meteorologists
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Year 5 |
We are Game Developers |
We are Cryptographers
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We are Bloggers |
Year 6 |
We are App Planners |
'We are Market Researchers' |
We are App Developers |
Curriculum Impact
We offer the best possible support for all of our pupils, including our EAL children. Skills in Computing develop each year.
Our staff use baseline assessments to regularly assess what the children know as the topic progresses and inform their future planning.
Assessment information is integral to our monitoring cycle. Our monitoring cycle is developed at the beginning of each academic year. Monitoring in Computing includes: lesson observations, work scrutinies and pupil voice.